

If you like, this maps history then Premium city is the place to visit. The city contains more than 100 buildings, many restaurants, shopping mall, finance buildings, historical monuments, sport centers, football stadiums, airport, schools/ universities, more railways then you can imagine subway systems, skyscrapers and much more cool stuff. This is the capital city, it is also my first city that I began working on. All the historical buildings have a sign where it says when I built them. The map has a nice storyline from day one, and I try adding new adventure stories as well. Therefore I decided to make a new map, I really wanted to quit minecraft when that happened. I had a backup though, but it was an old backup.

Everything I created was loaded new chunks over. My first map was the first map I ever played on and it was deleted due to the first beta updated minecraft had. But the most impress legit work has been untouched such as the Cryzler temple or the hole of Milad. Recently many parts of the map have been renovated. So cities like Premium and Zeon have parts that you can imagine been made on survival mode.
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Some parts of the map was built legit, I didn’t know how to install cheats on my minecraft back in 2010/2011. Cepton region is more modern than Neon because it was made recently even though it has existed since 2011. If there is anything you want to be included there would be no problem taking suggestions. The map has one creator and that is I, Xoyjaz.Įverything you can imagine to include in a city has been created. It was never intended to become this map, but its history goes way back in time. The project has been going on since 2010. Neon region has 4 major cities: Zeon city (the capital), Premium city, Glow city and Kloomon city. We have the Neon region and Cepton-region. The map is currently divided into 2 regions, but is planned to be 43in the next version. Project Zearth is all about exploring this gigantic map.
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So expect updates in the future.Ĭlick to download Project Zearth texturepack Project Zearth is 99.9% furnished but far from done.

The signs are there to guide you through the map. Travel with boats, rail systems, planes or just walk from place to place with the all connection system. From walking downtown in the urban city of Zeon, to connecting temple puzzles places you cant imagine. Take part of this classic city map with all kinds of interessting features. After the sculk sensor is activated, the piston door remains open until the sculk sensor is activated again.Project Zearth is a classic Minecraft city map that gives you the opportunity to explore a world filled with creative builds. Additionally, there's a T flip-flop between the sculk sensor and piston door. Creating these vibrations on the path in the front of the frame in the city center activates the door.įor city_center_3, making a vibration on the path in front of the frame on the city center can activate the sculk sensor. Only vibrations with a frequency equal to 8 (mob interactions, projectile hits, eating, entity damage) can activate the piston door. The circuit in city_center_2 is similar to the former, but with a signal strength filter. There's also a pulse extender between the sculk sensor and piston door, which makes the piston door close 180 game ticks after the sculk sensor is deactivated. Making a vibration around it can activate the sculk sensor and then open the piston door. Piston door circuit in the basement of city_center_3.įor city_center_1, there is a chiseled deepslate block in front of the frame. The following three renders are the same instance of ancient city. The city center bears a resemblance to early iterations of the warden's design, and other structures resemble pillager outposts and woodland mansion rooms. Some structures resemble elements of the game. Other unique blocks such as soul lanterns and candles as well as different forms of deepslate and sculk can be found here. The city has statues and the center features a frame resembling a warden's head, where there are reinforced deepslate blocks, which is an unobtainable material in Survival mode. The palace is made up of long corridors with some rugs made of blue, light blue and cyan wool or carpet floors to prevent vibrations as well as some smaller ruins off to the side of the main corridors, which contain between one or two loot chests. An ancient city features a very large palace that stretches throughout a deep dark biome.
